Barclays / 2015–16

Upgrading a design language that mobile and flat interfaces had quickly made obsolete.

My part
Hired as interaction designer to make the reusable patterns mobile-first, then moved onto refreshing the whole visual language, reporting to the Creative Director. Interaction and motion design.
What shipped
The modular header, the first component in the new language. The transactions table and the forms stayed prototypes: the Chief Design Officer left, and the team was partly dismantled.

Services are becoming invisible, but more human. Richer patterns were only the first step; the progressive humanisation of the interfaces was the part to design for.

A timeline from static GUI to invisible UI
The technology opportunity, as presented to the team.

For a bank the signature experiences are the account transactions and the input forms, so that is where the new language was tried first, as prototypes on a phone you could hold.

Transactions by month, by day and one by one
One transactions table that zooms from months to days to single transactions.
A loan application: eight sections, then one question at a time
Typeform’s paradigm for a much longer journey: one question at a time, resumable.
The loan application prototype on a phone.
The Barclays header in three states
The header: initial, navigation revealed, contracted on scroll.

Get one component into production early. The header was built while the vision was still being argued, and it outlived the team.